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Useful numerical synergies

(return to synergies page or see other key terms)

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These notes describe synergies as relationships that are auspicious because they deliver abundance.

    • This is implied in the popular shorthand for synergy as: 1+1=3
    • i.e. each '1's' represents a thing that we combine to obtain the surplus (i.e. a '3' instead of a '2').
  1. Harry Beck adapted his famous (1933) London Underground map notation from Leonhard Euler.
  2. In mapping teamwork we represent the nodes as 'things' (agents/actors) and the interconnecting lines as relationships.
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  1. The above diagram represents 1+1=3 if we can accept that the relationship (line) exists as 'Thing 3'
  2. If we start with 3 'things' we will get an equal number of relationships (i.e. potential synergies).
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  1. We can represent this as 1+1+1=6 if we only count each 'things' as a 1, then add in the relations.
  2. If we increase the number of interconnected things we transition from a 2D to a 3D figure.
  3. As we increase the number of nodes (i.e. ingredients/players) the number of interrelations increases exponentially.
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  1. In 1751, Euler noticed a pattern in polygons that can be usefully applied to the organisation of creative teams.
  • Euler's Law states that V + F = E + 2 where -
    • V represents the number of vertices
    • F represents the number of faces
    • E represents the number of edges
  1. Each relationship has the potential to be regarded or applied as a useful synergy. 
  2. Therefore, by focusing on relationships, rather than agents we may notice important synergies.
  3. Leonhard Euler's formula for polygons (1751) demonstrates that quartets have 6 x more relations than duets. 
  4. This can be charted as an ingredient:relations ratio.
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NUMBER OF AGENTS
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NUMBER OF POSSIBLE RELATIONS
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RATIO OF PLAYERS TO RELATIONS
1
0
infinite
2
1
1:0.5
3
3
1:1
4
6
1:1.5
5
10
1:2
6
15
1:2.5
7
21
1:3
8
28
1:3.5
9
36
1:4
10
45
1:4.5
  1. At the low number end of the scale the biggest increase (300%) is from 2 ingredients to 3. 
  2. but 3 is not ideal because there is no additional benefit from combining the relations to create 'relations-of-relations' (3 creates 3 ad infinitum)
  3. After 3, the rise to 4 agents means that the relations double from 3 to 6
  4. Going from 3 to 4 players therefore doubles the advantage of clustering 

Maximum number of relations within a set of agents

This can be calculated thus:

R = {(n-1) x n} / 2

Where:
R = maximum number of relations among agents
n = number of agents

A Table of Results

Number of
interconnected agents
number of
first order relations
number of
second order relations
number of
third order relations
1
0
0
0
2
1
0
0
    
3
3
3
3
    
4
6
15
105
    
5
10
45
990
    
6
15
105
5460
    
7
21
210
21945
    
8
28
378
71253
    
9
36
630
198135
    
10
45
990
489555
    
11
55
1485
1101870
    
12
66
2145
2299440
    
13
78
3003
4507503
    
14
91
4095
8382465
    
15
105
5460
14903070
    
16
120
7140
25486230
    
17
136
9180
42131610
    
18
153
11628
67599378
    
19
171
14535
105625845
  1. A more quantified analogy of the different granularities of thought can be expressed as the difference between noughts and crosses, chess, and 'Go'.
  2. Noughts & Crosses = board with 3 x 3 squares = 765 essentially different moves
  3. Chess = board with 8 x 8 squares = Ten to the power of 120 possible moves
  4. GO board = 19 x 19 squares = Ten to the power of 761 possible moves