Relationality
(See also other keywords)
Evaluating learning before competence
- Learners map their vision aims via our Self Evaluation Learning Framework
- This is designed to make complex situations manageable by using four-fold reasoning
Beyond the industrial mindset
- One reason why we need a new education paradigm is that the current one is part of an older industrial legacy.
- Plato and Aristotle saw 'design thinking' as a predictive framework for managing productivity in industry.
- Although form and category inspired databases & 'virtual' products part of their legacy is 'thingness'.
- This chimes with what Marx saw as reification - i.e. treating social relationships like tangible products.
Thingness
- Homo sapiens is not good at multi-tasking. We are better at focusing on individual things, one at a time.
- Perhaps our 3 million years of mining and tool-crafting gave us an ability to shape, value and 'objectify' things.
- 5K years ago we invented countable currencies & alphabetical writing to help us build nations, colonies and empires.
- Today, reading and writing are still seen as the basic pre-requisites for entry to an institution of higher education.
The Logic of Exploitation
- In the 17th century, thinkers (e.g. Descartes) projected some mining principles onto economics.
- Notably, the influential ‘law of diminishing returns’ (used in economic theory) reflects this logic.
- the more coal you dig, the more you are forced to exploit less favourable resources. (Marshall, ?)
- In this bleak scenario, returns on effort are reduced over time and the winner-loser gap increases.
The Mathematics of Dead Things
- Surprisingly, then, we still aggregate things as discrete 'assets', rather than seeking synergies.
- Indeed, money and accountancy work using a logic that is, fundamentally, additive and/or subtractive.
- Of course, it is convenient to apply this to 'dead' things (e.g. pizzas, or money) for distribution or trade.
- However, this does not work for living systems, and/or for situations that are emergent and creative.
- As Paul Romer put it, “...possibilities do not add up. They multiply.” (Romer, 1991).